I had the honor of contributing to the development of Assassin’s Creed Nexus at Ubisoft Düsseldorf between 2020 - 2022. Unfortunately, I had to move on to new opportunities before the end of production. During my time there, I worked on multiple levels, collaborating closely with level design, creating modular kits, materials, and handling set dressing. The areas I was responsible for include the exterior of Monteriggioni, the interior of Monteriggioni Villa, Venice’s Fish Market, as well as portions of the Venetian canals and towers. It was a pleasure working alongside Tobias Bruehl, Alessio Colabianchi, Victor Denoncin, Inna Strelkova, Mika Kuwilsky, Dmitrii Strelkov, Andrea Rondena, Sen Wu, Jonathan Ducrocq, Jennifer Olivr and Jibran Khan.