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UE4 - Restaurant Crime Scene

This my CGMA 10 weeks Modular environment build in the Unreal Engine.
I created everything in this scene myself except for the particle effects which I applied from the UE Elemental Demo scene. I created my own materials using Substance Designer and Textures using Substance Painter. My modular assets were made in Maya and I used Trim Sheet to create my modular pieces.

I'd like to say a Big thanks to Clinton Crumpler for teaching me and giving me useful feedback.
https://www.artstation.com/ccrumpler
Also thank you to all my CGMA classmates and the DiNusty discord group who learned and shared together!
(Special Thanks to Jake)